[Tangaria 1.6.0 T-8 Character Dump] Name Nhk II Age 26 Self RB CB EB Best Sex Male Height 6'9" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 25st 4lb INT: 10 -4 -2 +0 4 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Swordsman Game 3262 DEX: 16 -4 +2 +0 14 HP -5/171 Player 7939 CON: 16 +3 +2 +0 18/30 SP 0/0 Active 5234 CHR: 10 -4 -2 +0 4 Level 13 Armor [13,-6] Saving Throw 23% Cur Exp 1169 Stealth Bad Max Exp 1169 Melee 1d3,+8 Disarm - phys. 48% Adv Exp 1375 To-hit 49,+31 Disarm - magic 29% Blows 3.4/turn Magic Devices 18 Gold 1480 Searching 16% Burden 117.1 lb Shoot to-dam +0 Infravision 30 ft Overweight -62.8 lb To-hit 34,+25 Speed -10 MaxDepth 1150' (L23) Shots 0.0/turn Your mother was a Cave-Troll Warrior. You have slime-green eyes, oily sea-weed green hair, and black leprous skin. Resistances Abilities Acid:.............. Fear:.............! Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The sasquatch claws you (7). > The sasquatch claws you (9). > The sasquatch bites you (10). > The sasquatch claws you (5). > The sasquatch claws you (10). > You have been given a graze. > The sasquatch bites you (3). > The sasquatch claws you (9). > The sasquatch claws you (4). > The sasquatch bites you (5). > Angamait of Umbar tries to make you move slowly. > You feel yourself moving slower! > The sasquatch claws you (2). > The sasquatch claws you (6). > You die. Killed by a sasquatch. [Character Equipment] a) a Whip of Slay Evil (1d3) (+6,+5) {cursed} Found lying on the floor at 200 feet (level 4). It occasionally summons an undead. Slays evil creatures. Combat info: 3.4 blows/round. With +0 STR and +3 DEX you would get 3.8 blows/round. Average damage/round: 43 vs evil creatures and 35.7 vs. others. f) a Wooden Torch (263 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+2] Found lying on the floor at 200 feet (level 4). i) a Wicker Shield [2,+0] Dropped by a kobold shaman at 200 feet (level 4). k) a Set of Leather Gloves [1,+2] Found lying on the floor at 50 feet (level 1). l) a Pair of Leather Boots [2,+0] Dropped by a scout at 200 feet (level 4). [Character Quiver] a) 19 Bolts (1d5) (+5,+5) {Farmer Maggot} b) 3 Throwing rocks (1d5) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 6.1 vs creatures not resistant to stunning and 6.1 vs. others. [Character Inventory] a) a Travel Guide [Basics] b) a Book of Shadows [Shadows for Beginners] c) a Holy Book of Prayers [Beginners Handbook] d) 15 Potions of Cure Light Wounds e) 4 Potions of Cure Serious Wounds f) 3 Potions of Speed g) a Potion of Heroism h) a Potion of Boldness i) a Potion of True Seeing j) 8 Scrolls of Phase Door k) 5 Scrolls of Detect Invisible l) 2 Scrolls of Wilderness Mapping m) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. n) a Wand of Slow Monster (5 charges) o) a Staff of Detect Invisible (21 charges) p) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. q) 2 Old Lanterns (5000 turns) Intensity 3 light. r) Studded Leather Armour (-1) [12,+0] {cursed} Found lying on the floor at 250 feet (level 5). It paralyses you every now and then. It prevents you from teleporting. It makes you vulnerable to cold attacks, but resistant to fire. Provides resistance to Fire. Makes you vulnerable to Cold. s) a Cutlass (1d8) (+0,+0) Found lying on the floor at 250 feet (level 5). Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +3 DEX you would get 1.6 blows/round. Average damage/round: 10.3. t) a War Hammer (3d3) (+0,+0) Found lying on the floor at 350 feet (level 7). Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +3 DEX you would get 1.6 blows/round. Average damage/round: 12.5. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:04 50ft 2 Defeated Fang, Farmer Maggot's Dog 00:00:05 100ft 4 Defeated Grip, Farmer Maggot's Dog 00:00:05 100ft 5 Reached level 5 00:00:06 100ft 5 Defeated Farmer Maggot 00:00:07 100ft 5 Defeated Freesia 00:00:35 250ft 10 Reached level 10 00:00:54 1150ft 13 Was killed by a sasquatch [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] .^^^.*..*....**^^::^*.*.^^.*......*..*^.**^**.:.^^.^**.....*.*...........*.*^^: ^:.*^..*.*.....*.^^^*^:.*^.^*^.*....*:^.^:.^^^^^*.*.^*^#^*:.*..:.^.::*.^^^:*^.^ ^^^^..*..**.*..*#:^^.^.*^#.^*^^**^^..:..*^:^.^^.^^^^**^.*..*..**^*..**....^...: .*^^*..*...*..*..^...^^.****^*.^**.^^^*..^:^.*.:..**^*......^**.^....^^..**.*.. ^.^***.*^^+:^***.*^^:^..^.*..*.^*^.^^.**.:**.^.^^^^:..*...^.^..*..*.^.^...:.*.* .^***.**^*..*.....*....***.....*....*...........#*...**.*..**....*.*:^^*.*^*^*. *.******.*..^.*.**...**..*....*..**..*..**.***.*...*...*.........*.**.*.*.^.*.* *..**..*...*^..*..*.^*.^...^.*.*^..*.^.^.^#.^#^^*^..^.^^^^..^^^^^:^::.^^^^^***. *^^......^.^^.....^.^^*:^.^:..^^*.*^^.*^.^^*^^^^*...:*.....**.**..****.*..*.*^^ ^:*^....*..........:^.*^^^^:*^:^^*.^*^^.^#.::....^:*#*^*^^^^..*...^^.^.*.^*.*.: *.^^.*..#.**....*^::*^.:^.*..**....*.p*@....****^.^^#^.^^^*^^..:.**^^::..**.^.^ .^^.^..*.*.**...^...^.*^^.:*.^....^^.^.Y..:^.:^.**.*..ooo*..*.*****^*^^.*...:#. :.*^^^.....***...^..^^^^..^...*..*.^.^^^*^.:.^^....*..............^^*^^*.^^..^^ ..:^.^^.*....^^^.*^^*.^^^...^.*.**^(^.*.^.^#**^*^^^^^^^*^......*..*..*.**.**..* .^:..^^*::^.*.^^^:*^^:^^^.^.***^*^*^.^}..^*:*:+..*..#.......**.....**.*........ *^^.^..*..#..:^:^.^.:^.^*.#*:.:*^*^.:.:.^.^...^..*...*.*.^#..^:...^^:^^^^#^.*.^ ^^:**.^.^:^..^:^^^.^^.:^:.:...*^*..^...^.....^^.^...^*...**^***..*.*^.*^^::^.^^ ^^^#.:.:^^...^:^*.^^.^^^**^.^#:..:::**^:.^^*^***.*..*..^..*^.*...*^^.^^^:^^.::^ .:^...^.^^:.**..^*^..*.:*..*.....**.*.*..*.*........*^.^......*...*...*.*.*.... ^**:^#:.^.:...^**^^^^^*^^*..:^^*^:...^.^^^^^.*^^^.**.^^*..*.....*.*..**.*....*. ^.*.^.^^^^^**^^^^.^:.*^*^..^:*.^^:^**^*^^.^.*.:..^.*..*.*.^^.^^^^^:^*.^^..:..^^ 1150' (L23) LF:5-? Light 3 Slow Graze Fed 54 % Berserk Bold Grass [Player information] Player ID: Nhk Time: 12:13:35 04-06-2022 Server Turns: 47031257 Timestamp: 1654334015